Paul Nolan's Photogenics

Features

Photogenics is a graphics/art package. It allows you to create stunning images, either from scratch or by modifying existing pictures. It can be used for a multitude of purposes, from simple file conversion, to advanced photo manipulation and re-touching. It also offers extremely realistic and easy to use media such as pencils, chalk and watercolours to create stunning masterpieces in minutes.

Photogenics is based on innovation. At its core, it works on images unlike any other product. Nothing you draw is permanent, it can be rubbed out as easily as it was drawn, and tweaked to perfection. This freedom allows you to experiment to a level never before seen.

AddColor

Adds the current colour's red, green and blue values to each pixel in the image.

AddNoise

Adds colour or grey noise to an image.

Adjust

Changes the Brightness/Contrast/Gamma/Red/Green/Blue values of the image.

BasRelief

Brings out the contours in an image.

BiColour

Lets you paint with the current colour in the center of the AirBrush, and another colour for the halo.

BizarrePixelize

Breaks the image into lots of little squares ala Pixelize, except that each square is a distorted part of the image.

Blur

Professional style Blur with independent X and Y Radius controls. Now optimized for incredible speed (several hundred times faster than before, probably the fastest blur around).

Burn

Reduces the image's brightness depending on the colour selected.

BurnThru

Sets fire the to the image until the secondary image bursts through, a spectacular effect.

ChannelFlip

Lets you flip the Red, Green, and Blue channels of an Image independently of each other for very colourful effects.

ChannelRandomize

Works just like Randomize, but with individual controls for each Red, Green and Blue channel.

Clone

Also known as the pantograph, Clone lets you paint with other parts of the image, useful for removing blemishes, unwanted people, and so on.

ColourToGrey

Lets you convert the image to greyscale, with advanced options for selecting the perceived brightness of colours (Average/Luminance/Video Weighted/Min/Max/Red Filter/Cyan Filter etc).

ContourMap

ContourMap breaks up the image into lots of squares in a manner similar to Pixelize, and then displaces each pixel depending on how bright it was.

Convolve

Custom matrix convolutions give you the power to easily create your own effects.

Darken

Compares the brightness of each pixel with the current colour, and takes the darker of the two.

Deinterlace

Enhances images captured from TV or video.

DifferenceRGB

Takes the difference between each pixel and the current colour, for spectacular colour changes.

DisplaceMap

Create glass and warp effects with ease by distorting the current image based on the intensity of the secondary image.

Dodge

Increases the contrast of the image based on the current colour values.

EdgeDetect

Detects the contours of an image, and makes them white, leaving areas of flat colour black.

Emboss

Professional quality with options for specifying the angle of the light source, depth of the emboss, and the base colour if you don't like the standard grey.

Fire

Ramps up the current colour to white the more paint is applied. Combined with the Fire Media gives stunning pyrotechnic effects.

FlipX

Flips the image along the X axis. Very cool to apply with the AirBrush.

FlipY

Flips the image along the Y axis.

Hardlight

If the current colour is dark, then this mode darkens the image as with Multiply Mode. If its light, then it lightens is as if you were using the Screen Mode. It's useful for painting on shadows.

Lighten

Compares the brightness of each pixel with the current colour, and takes the lightest of the two.

Min

Looks at the area around each pixel and finds the darkest one. Professional level of control with independent X and Y radius sliders that allow extreme values.

Max

Similar to Min, but picks the brightest values.

MotionBlur

Gives the effect of high-speed movement.

Multiply

Multiplies the red, green and blue values of the image by the respective values of the current colour. Useful for recolouring an image.

Negative

This inverts the colours of the image to make it look like a photographic negative.

Overlay

Overlay Multiplies or Screens the image, depending on the current colour selected.

Paint

Paints with the current colour.

PanBlur

Simulates the blur caused by a fast-moving camera panning in a certain direction.

Pixelize

Pixelize, otherwise known as Pixelate or Mosaic, turns the image into lots of little squares, as seen on TV when someone's face needs to be obscured.

Posterize

Dramatically reduces the number of colours in the image.

RadialBlur

Also known as Dolly Blur, this simulates the effect of a high-speed camera dolly where the camera moves towards or away from the subject.

Randomize

Randomize shifts each pixel around by the specified random amount. Can be used to make the image explode into a storm of pixels.

Roll

Shifts the image up and down by the specified amount, with the image wrapping at the edges.

RubPaint

Combines Paint with the secondary image.

RubThru

Rubs through to the secondary image.

Screen

Lightens or bleaches the underlying image, depending on what colour you have selected.

Sharpen

Enhances the image using a standard matrix convolution.

Solarize

Approximates the look of exposing film to bright light.

Softlight

Dodges or Burns the image, depending on the current colour. If the colour is dark, the image is Dodged, if the colour is light then its Burned.

SubtractColour

Subtracts the red, green and blue value of the underlying image from the red green and blue values of the current colour.

Tint

Changes the colours in the image to that of the currently selected colour.

UnsharpMask

Professional quality sharpening, with user definable amount, radius, and threshold settings.

Photogenics 4.2 Documentation Copyright Paul Nolan 1999